what   you know about the Prince of Persia series. Let go the Sands of Time.   Release your Warrior Within. Ubisoft Montreal has created a new Prince,   in a new world, with a new female   companion and a very different design philosophy. The longer you hold   on to the style of last generation's Prince of Persia, the harder it   will be to master the new one. Embrace the change and you're likely to   fall in love with the new Prince (or at least his lovely companion).
When   we meet the new Prince, he hardly seems princely at all. Little more   than a smooth-talking thief, the Prince gets lost in a sandstorm while   searching for his donkey, Farah. Of course, this is no ordinary   sandstorm. This mystical phenomenon transports the Prince to another   land, one seemingly made more of myth than reality. It's here where he   fatefully runs into Elika, a beautiful barefoot descendant of a clan   sworn to guard the prison of the evil god Ahriman. As bad luck would   have it, the two meet just in time to witness Ahriman's release from his   prison inside the Tree of Life. His escape releases corruption across   the four areas of the world. This corruption will spread further unless   the Prince and Elika can heal the infected lands. And so begins your   adventure.
This is a story about love. Not   the love between the Prince and Elika, but between you and Elika. She is   your constant guide, able to cast a spell at any time to show you the   path to your goal. Come across a gap too great for the Prince to leap?   Elika can assist with a double-jump move. Want some help in combat?   Elika patrols the arena, ready to attack at your command. Miss a ledge   and about to fall to your death? No sweat. Elika will always save you.   Elika teaches you about corruption and the battle between Ahriman and   Ormazd, about the history of the four infected areas and the tragic   tales of all four bosses you must battle. She's your greatest asset and   far more likeable than the boorish Prince. If Elika were just a little   bit more real or I was just a tad more insane, I'd marry her.
With   Fable II, Peter Molyneux attempted to make us care so greatly for our   dog that we would sacrifice everything to protect him. He didn't fully   succeed. But Ubisoft Montreal got it right. Elika is so significant to   the story and gameplay that I found myself caring far more for her   safety than that of my own character, the Prince. And the real genius is   that Elika is as easy to control as pressing a single button. That's   all it takes. Double jumps, combat moves and magic with Elika are all   assigned to one button. Her AI is perfectly designed so that she never   takes the lead and never gets in the way. And that's saying something,   considering how quickly the Prince moves about the world. 
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